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This is the verbatim text of the devicebutton.h include file. It is provided only for illustration; the copyright remains with Trolltech.
/**********************************************************************
** Copyright (C) 2000-2005 Trolltech AS. All rights reserved.
**
** This file is part of the Qtopia Environment.
**
** This program is free software; you can redistribute it and/or modify it
** under the terms of the GNU General Public License as published by the
** Free Software Foundation; either version 2 of the License, or (at your
** option) any later version.
**
** A copy of the GNU GPL license version 2 is included in this package as
** LICENSE.GPL.
**
** This program is distributed in the hope that it will be useful, but
** WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
** See the GNU General Public License for more details.
**
** In addition, as a special exception Trolltech gives permission to link
** the code of this program with Qtopia applications copyrighted, developed
** and distributed by Trolltech under the terms of the Qtopia Personal Use
** License Agreement. You must comply with the GNU General Public License
** in all respects for all of the code used other than the applications
** licensed under the Qtopia Personal Use License Agreement. If you modify
** this file, you may extend this exception to your version of the file,
** but you are not obligated to do so. If you do not wish to do so, delete
** this exception statement from your version.
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** See http://www.trolltech.com/gpl/ for GPL licensing information.
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**********************************************************************/
#ifndef DEVICE_BUTTON_H
#define DEVICE_BUTTON_H
#include <qpixmap.h>
#include <qstring.h>
#include <qtopia/services.h>
/**
* This class represents a physical button on a Qtopia device. A device may
* have n "user programmable" buttons, which are number 1..n. The location
* and number of buttons will vary from device to device. userText() and pixmap()
* may be used to describe this button to the user in help documentation.
*/
class QTOPIA_EXPORT DeviceButton {
public:
DeviceButton();
virtual ~DeviceButton();
ushort keycode() const;
QString userText() const;
QPixmap pixmap() const;
ServiceRequest pressedAction() const;
ServiceRequest heldAction() const;
void setKeycode(ushort keycode);
void setUserText(const QString& text);
void setPixmap(const QString& pmn);
void setPressedAction(const ServiceRequest& qcopMessage);
void setHeldAction(const ServiceRequest& qcopMessage);
bool operator==(const DeviceButton &e) const;
private:
ushort m_Keycode;
QString m_UserText;
QString m_PixmapName;
QPixmap m_Pixmap;
ServiceRequest m_PressedAction;
ServiceRequest m_HeldAction;
};
#define QTOPIA_DEFINED_DEVICEBUTTON
#include <qtopia/qtopiawinexport.h>
#endif
| Copyright © 2001-2005 Trolltech | Trademarks | Qtopia version 2.1.1
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