| cheese Reference Manual | ||||
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| Top | Description | ||||
void added (CheeseCameraDeviceMonitor *camera,
const char *id,
const char *device_file,
const char *product_name,
int api_version);
void removed (CheeseCameraDeviceMonitor *camera,
const char *id);
CheeseCameraDeviceMonitor * cheese_camera_device_monitor_new
(void);
void cheese_camera_device_monitor_coldplug
(CheeseCameraDeviceMonitor *monitor);
void added (CheeseCameraDeviceMonitor *camera,
const char *id,
const char *device_file,
const char *product_name,
int api_version);
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CheeseCameraDeviceMonitor * cheese_camera_device_monitor_new
(void);
Returns a new CheeseCameraDeviceMonitor object.
Returns : |
a new CheeseCameraDeviceMonitor object. |
void cheese_camera_device_monitor_coldplug
(CheeseCameraDeviceMonitor *monitor);
Will actively look for plugged in cameras and emit ::added for those new cameras. This is only required when your program starts, so as to connect to those signals before they are emitted.
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a CheeseCameraDeviceMonitor object. |