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| Uses of Health in javoids |
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| Fields in javoids declared as Health | |
|---|---|
private Health |
PowerUp.extraAlive
extra health information |
private Health |
BasicSprite.health
the sprite's health information |
| Methods in javoids that return Health | |
|---|---|
Health |
PowerUp.getExtraHealth()
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Health |
BasicSprite.getHealth()
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| Methods in javoids with parameters of type Health | |
|---|---|
void |
BasicSprite.setHealth(Health _health)
set the sprite's health information |
static SpriteVector<Bullet> |
Bullet.spawn(BasicSprite parent,
int directions,
double initialDirection,
Health health,
Move move,
Item item)
create multiple bullets from a firing wepon |
| Constructors in javoids with parameters of type Health | |
|---|---|
BasicSprite(BasicSprite _parent,
Health _health,
Move _move,
int _size)
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Bullet(BasicSprite _parent,
Health _health,
Move _move,
Item _item)
Constructor |
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GravityPoint(BasicSprite parent,
Health health,
Move move,
int _size)
Constructor |
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Health(Health health)
copy constructor |
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Javoid(BasicSprite parent,
Health health,
Move move,
int _size)
Constructor |
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Mine(BasicSprite parent,
Health health,
Move move,
int _size)
Constructor |
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PowerUp(BasicSprite parent,
Health health,
Move move,
int _size)
Constructor |
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Shield(BasicSprite parent,
Health health,
Move move,
int _size,
Shapes.Shape shieldShape)
Constructor |
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ShieldedSprite(BasicSprite parent,
Health health,
Move move,
Shield _shield,
int _size,
ImageMap.Name image,
java.util.Vector<java.awt.geom.Area> areas,
java.util.Vector<java.awt.Color> colors)
Constructor |
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Ship(BasicSprite parent,
Health health,
Move move,
int _size)
Constructor |
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Singularity(BasicSprite parent,
Health health,
Move move,
int _size)
Constructor |
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Sprite(BasicSprite parent,
Health health,
Move move,
int _size,
ImageMap.Name _imageNumber,
java.util.Vector<java.awt.geom.Area> _areas,
java.util.Vector<java.awt.Color> _colors)
Constructor |
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