Debugger Namespace
| Header: | #include <Debugger> |
Namespaces
| namespace | BinEditor |
| namespace | CPlusPlus |
| namespace | Constants |
| namespace | Constants |
| namespace | Core |
| namespace | Debugger |
| namespace | ExtensionSystem |
| namespace | Icons |
| namespace | Icons |
| namespace | Internal |
| namespace | ProjectExplorer |
| namespace | QSsh |
| namespace | QmlJS |
| namespace | TextEditor |
| namespace | Utils |
| namespace | std |
Types
| enum | DebuggerCapabilities { ReverseSteppingCapability, SnapshotCapability, AutoDerefPointersCapability, DisassemblerCapability, ..., BreakIndividualLocationsCapability } |
| enum | DebuggerCloseMode { KillAtClose, KillAndExitMonitorAtClose, DetachAtClose } |
| enum | DebuggerEngineType { NoEngineType, GdbEngineType, CdbEngineType, PdbEngineType, LldbEngineType } |
| enum | DebuggerLanguage { NoLanguage, CppLanguage, QmlLanguage, AnyLanguage } |
| enum | DebuggerStartMode { NoStartMode, StartInternal, StartExternal, AttachExternal, ..., StartRemoteProcess } |
| enum | DebuggerState { DebuggerNotReady, EngineSetupRequested, EngineSetupFailed, EngineSetupOk, ..., DebuggerFinished } |
| enum | LogChannel { LogInput, LogMiscInput, LogOutput, LogWarning, ..., ConsoleOutput } |
| enum | ModelRoles { DisplaySourceRole, EngineStateRole, EngineActionsEnabledRole, RequestActivationRole, ..., SnapshotCapabilityRole } |
| enum | ModelRoles { DisplaySourceRole, EngineStateRole, EngineActionsEnabledRole, RequestActivationRole, ..., SnapshotCapabilityRole } |
| typedef | QmlDirComponents |
| typedef | QmlDirPlugins |
| typedef | QmlDirScripts |
| enum | ToolMode { DebugMode, ProfileMode, ReleaseMode, SymbolsMode, OptimizedMode } |
| typedef | uint |
| typedef | uint |
Functions
| Debugger::Q_DECL_IMPORT | enableMainWindow(bool on) |
| void | qt_blurImage(Debugger::QPainter *p, int &blurImage, int radius, bool quality, bool alphaOnly, int transposed = 0) |
| Debugger::Q_DECL_IMPORT | showCannotStartDialog(const int &toolName) |
| Debugger::Q_DECL_IMPORT | showPermanentStatusMessage(const int &message) |
| Debugger::Q_DECL_IMPORT | showStatusMessage(const int &message, int timeoutMS = 10000) |
| Debugger::Q_DECL_IMPORT | wantRunTool(Debugger::ToolMode toolMode, const int &toolName) |
| Utils::SmallStringView | operator""_sv(const char *const string, Debugger::size_t size) |
| Debugger::Q_DECL_IMPORT | operator<(const Debugger::DiagnosticLocation &first, const Debugger::DiagnosticLocation &second) |
| Debugger::Q_DECL_IMPORT | operator<(const int &first, const int &second) |
| int & | operator<<(int &, const int &) |
| Debugger::Q_DECL_IMPORT | operator==(const Debugger::DiagnosticLocation &first, const Debugger::DiagnosticLocation &second) |
| Debugger::Q_DECL_IMPORT | operator==(const int &first, const int &second) |
| int & | operator>>(int &, int &) |
Detailed Description
Debugger plugin namespace
Namespaces
namespace Debugger::BinEditor
namespace Debugger::CPlusPlus
namespace Debugger::Constants
namespace Debugger::Core
namespace Debugger::Debugger
namespace Debugger::ExtensionSystem
namespace Debugger::Icons
namespace Debugger::ProjectExplorer
The ProjectExplorer namespace contains the classes to explore projects.
namespace Debugger::QSsh
namespace Debugger::QmlJS
namespace Debugger::TextEditor
The TextEditor namespace contains the base text editor and several classes which provide supporting functionality like snippets, highlighting, code assist, indentation and style, and others.