class DOM_EntityReference : public DOM_Node
EntityReference nodes will appear in the structure
model when an entity reference is in the source document, or when the user
wishes to insert an entity reference
| | Constructors and assignment operator
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| | Destructor.
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Cloning function.
Constructors and assignment operators
Equality and Inequality operators.
Functions introduced in DOM Level 2.
null if it is unspecified
null if it is unspecified
Functions to modify the DOM Node.
newChild before the existing child node
refChild
oldChild with newChild
in the list of children, and returns the oldChild node
oldChild from the list
of children, and returns it
newChild to the end of the list of children of
this node
Get functions.
NodeList that contains all children of this node
NamedNodeMap containing the attributes of this node (if it
is an Element) or null otherwise
Document object associated with this node
Query functions.
Set functions.
EntityReference nodes will appear in the structure
model when an entity reference is in the source document, or when the user
wishes to insert an entity reference.
The expansion of the entity will appear as child nodes of the entity
reference node. The expansion may be just simple text, or it may
be more complex, containing additional entity refs.
New entity reference nodes are created by DOM_Document::createEntityReference().
DOM_EntityReference(const DOM_EntityReference &other)
DOM_EntityReference that refers to the
same underlying node as the original.
DOM_EntityReference& operator = (const DOM_EntityReference &other)
DOM_EntityReference& operator = (const DOM_NullPtr *val)
alphabetic index hierarchy of classes
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