| activate_object(PortableServer::Servant servant, CORBA::Short priority, bool &wait_occurred_restart_call) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| activate_object_with_id(const PortableServer::ObjectId &id, PortableServer::Servant servant, CORBA::Short priority, bool &wait_occurred_restart_call) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| create_reference(const char *intf, CORBA::Short priority) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| create_reference_with_id(const PortableServer::ObjectId &oid, const char *intf, CORBA::Short priority) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| deactivate_all_objects(void) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| deactivate_object(const PortableServer::ObjectId &id) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| find_servant(const PortableServer::ObjectId &system_id) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| find_servant(const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall, TAO::Portable_Server::POA_Current_Impl &poa_current_impl) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| find_servant_priority(const PortableServer::ObjectId &system_id, CORBA::Short &priority) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| get_active_object_map() const | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| id_to_reference(const PortableServer::ObjectId &id, bool indirect) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| is_servant_in_map(PortableServer::Servant servant, bool &wait_occurred_restart_call) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| poa_ | TAO::Portable_Server::ServantRetentionStrategyNonRetain | protected |
| rebind_using_user_id_and_system_id(PortableServer::Servant servant, const PortableServer::ObjectId &user_id, const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| servant_has_remaining_activations(PortableServer::Servant servant) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| servant_present(const PortableServer::ObjectId &system_id, PortableServer::Servant &servant) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| servant_to_reference(PortableServer::Servant servant) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| servant_to_user_id(PortableServer::Servant servant) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| ServantRetentionStrategyNonRetain(void) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | |
| strategy_cleanup(void) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| strategy_init(TAO_Root_POA *poa) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| sys_id_count_ | TAO::Portable_Server::ServantRetentionStrategyNonRetain | protected |
| system_id_to_object_id(const PortableServer::ObjectId &system_id) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| type() const | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| unbind_using_user_id(const PortableServer::ObjectId &user_id) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| user_id_to_servant(const PortableServer::ObjectId &id) | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| waiting_servant_deactivation(void) const | TAO::Portable_Server::ServantRetentionStrategyNonRetain | virtual |
| ~Policy_Strategy(void) | TAO::Portable_Server::Policy_Strategy | inlinevirtual |